Darfaries Interface
Darfaries Interface

This widely-known interface came up as a merger between the ancient species Fuhraies’s, Buhraies’s, and Lishies’s genetics and their own interfaces. One would assume that would lead to one of the most potent, versatile interfaces that would be as, if not more, powerful than Buhraies interface. In some ways, it is as it gels incredibly well with sigil rings or drawing logograms on it, as you don’t even have to think about it once you get the hand coordination just right. However, this came at the expense that if you do not draw a logogram, it is nearly impossible to control it.
The interface itself is broken down into two logograms: OBJECT and VERB.
Simple Objects
Currently, 26 Simple Objects are widely accepted, as in Forway-approved, for Sigil rings. They are mostly inherited from previous interfaces and haven’t changed in hundreds of years.
Forway considered banning non-logogram usage of this interface in the early 800s A.G., but the scientific community's pushback was too strong. Community opinion shifted in the early 900s A.G. after many scientific tragedies occurred without clear progress. By the late 900s A.G., only fringe scientists like Gabiro Sundeath (also known as Gabiro Sanbi Royal) seemed to be still investigating it.
Compound objects
This is where some progress has been made in extending the interface framework! Nobody has successfully transformed the OBJECT and VERB structure of the interface—but they have been able to increase the information density of the object while retaining consistent casting.
It has been a while since Forway approved a new compound object for sigil rings. There is a single requirement, but succeeding is incredibly tough!
It is a simple trial in which random passersby are asked to use the experimental sigil ring. If any result is a miscast, the compound object is not approved.
Interface "Balls"
As you feed a specific command and energy into the interface, you will see balls representing the command. You can never mix and match commands; only one command + energy + release may be executed. Below is a plain reference of the different ball statuses
Using The Interface - Setup
Using the Darfaries Interface is a process of its own. Though, like riding an egua, once you learn it, it just becomes second nature.
You must apply the logograms to the skin of one of your palms, or use sigil rings, then clench your fingers to start the interface while keeping the palm visible.
Using The Interface - Startup
Now you must make a fist with your other hand. If you can use this interface, a distinct group of five rings will surge from the white flames in your arms and expand outward, with the smallest ring closer to your wrist.
Using The Interface - Feed
Then stick out your middle and ring fingers and touch them on the logograms of the open palm.
Instead of fingers, you can use nari stones sticks to feed power without using yours, or someone else's, Soul Energy.
Keeping your fingers clenched on the hand you used the logograms on, you must now trap the fingers, or nari stone stick, then reverse the motion while keeping the fingers clenched. This sort of “eating“ motion will suck the power and create a ball into one of the rings that will temporarily hold power. Do not worry about how fast it zips around. The rings will keep it in check until you release the spell in the final step.
To add more power, repeat this action. Be aware that each “eating“ motion attempts to bring the spell to the next stable tier, or energy level, so awareness of the increased soul energy needed between each higher tier is essential.
The rings themselves can only hold so much, although as far as everyone knows, nobody except probably Buhraies or perhaps only the primordial species Finaies could cast such a spell at a world-changing scale.
Ring #1 (closest to wrist): 2
Ring #2: 8
Ring #3: 18
Ring #4: 32*
Ring #5 (closest to elbow): 50*
*At least that’s what scientists calculated, as no official Forway record of an exceedingly high-tier spell being cast exists.
Video versions
Applying command
Feeding energy
Using The Interface - Release
To release the spell, unclench the fingers. To add motion to the spell, cock your arm, then throw it towards the target to transfer the inertia into the spell.
Controlled Flight
Due to their size, Darfaries cannot fly, but they can somewhat dampen their fall from approximately three-story buildings. Wozefaries can dampen their fall from up to ten-story buildings, while Sorefaries can control their attitude at will, and even carry some weight with them. The weight depends on the Sorefaries’ strength, dexterity, and soul energy capacity.
When attempting to control their flight or dampen their fall, a white flame appears on their Darfaries’ veins. This flame becomes black as its strength changes, constantly adapting to the user's desire to balance or propel themselves through the air. The sensation is close to a jetpack as they use their arms and upper back to control it while their feet dangle freely. It requires training and emphasis on building core and neck muscles to maintain control.
Shared Blood
Not to say humans can’t use this interface. They certainly can! Although, only if they have shared blood with Darfaries or Wozefaries in their family.
To not have any significant amount means you likely came from a bloodline that lived far remote or perhaps outside the four kingdoms, as free commerce and right of passage are perfectly positive correlations with mixing biological fluids between species.
Most humans living in the new millennium of 1000 A.G. can be considered a new subspecies of intermixing Darfaries and Wozefaries with Naked Bruntos—a.k.a humans according to Darfaries. Interbreed humans can use this interface despite all lacking the same protruding nerves. Some show characteristics of the distinct Darfaries’ floppy ears and more prominent tusks, but only in sporadic cases. This has created friction in the past and still does to this day as Darfaries, especially ones living in Gandew, refuse to interbreed with humans to avoid losing the traits that are so part of their racial identity.
The “Veins”
Darfaries, Wozefaries, and Sorefaries show the markings of controlled flight and built-in spell-casting mechanisms using specialized nerves attuned to soul energy that appear as veins, at least to the untrained eye, throughout the upper body. These reddened nerves always ran up their hands and arms and met in the back with a distinct capillary branching appearance.
Given Darfaries sport the most prominent Darfaries veins, its sheer additional volume allows them to finely sense soul energy disturbances around them, plus a rough sensation of humidity, wind, and barometric pressure—it’s like how they say, if a Darfaries tells you to buy an umbrella, you better buy one!
Environmental changes, especially creation, destruction, and manipulation of elemental properties such as water, fire, terrain, and gravity, are commonly performed through this interface.
Healing is also often performed through this interface due to its abundant nature or as a way to heal a living soul being affected by the nari gel interface without resetting its effects, as one interface cannot reset or manipulate another interface.
Sigil Rings
Sigil rings are a modern and quicker way to interact with the Darfaries Interface. Without it, one must draw the logograms into the skin of their palm, which can be a lengthy process, even for seasoned adventurers. Dangerous, too, as if you draw something unclear as it could cause the interface to default to your thoughts, and you needlessly turn your best friend into a fanchaki all because you thought about what’s cooking for dinner while casting it. And if you’re really messing with the soul, even if by accident, you might never find a way to undo it.
But hey, at least your best friend might be honored to be stuffed and cooked—vorarephilia is a thing anyways.
Public text: science-darfaries-interface.md
Behind the Scenes · full notes
-
Isekai History
- Created by the Buhraies as an enhancement to their own Soul Energy interface in an attempt to control Darfaries as a versatile foot soldier army.
- You can use a knife to access the Buhraies interface, bypassing the guardrails.
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Soul Energy to Spell Conversion
- Soul Energy conceptualizes a spell using logograms derived from the shared knowledge of nearby individuals.
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Sigil Rings
- A ring used to bring forth spells. It uses logograms to cause Soul Energy to mutate and perform the desired action of the caster.
- Most known soul energy interfaces and actions, such as healing, reviving, and elemental, can be bought at any Soul Energy shop.
- Blank sigil rings are forbidden to prevent accidents.
- *Except Courtroom scientists, and Aquamarine/Sapphire Adventurers who can experiment with new Soul Energy interfaces.
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Interface Shells
- When casting spells, five rings will appear in the hand holding the spell.
- Each tier holds a limited number of Soul Energy tiers.
| Shell Name | # of Tiers |
|---|---|
| I (smallest closer to hand) | 2 |
| II | 8 |
| III | 18 |
| IV | 32 |
| V (largest farthest from hand) | 50 |
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Objects
-
Simple
- ?
-
Compound
- This is where some progress has been made in extending the interface framework! Nobody has successfully transformed the OBJECT and VERB structure of the interface—but they have been able to increase the information density of the object while retaining consistent casting.
- It has been a while since Forway approved a new compound object for sigil rings. There is a single requirement, but succeeding is incredibly tough!
- It is a simple trial in which random passersby are asked to use the experimental sigil ring. If any result is a miscast, the compound object is not approved.
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-
Verbs
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Nominal
- ?
-
Variants
- ?
-
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Casting Spells
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Summary
- You select the spell, then apply energy into it and release it.
- Subject: The target of the spell.
- No subject indicates a fallback to a person's mindset regarding how Soul Energy should apply itself.
- Miscasts will result in an explosion of soul flame in the hands of the caster.
- No subject indicates a fallback to a person's mindset regarding how Soul Energy should apply itself.
- Verb: The change being applied.
- No verb indicates a fallback to a person's mindset regarding what Soul Energy should do.
- Miscasts will result in an explosion of soul flame in the hands of the caster.
- No verb indicates a fallback to a person's mindset regarding what Soul Energy should do.
- Subject: The target of the spell.
- You select the spell, then apply energy into it and release it.
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Step 1- Apply Desired Spell
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See Language > Darfaries Interface Language
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Option A) Apply Sigil
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Option B) Drawn Logograms
-
Forway considered banning the non-logographic use of this interface in the early 800 A.G., but the pushback from the scientific community was too strong. The community opinion shifted in the early 900 A.G. after many scientific tragedies happened without clear progress. Going into the late 900s A.G., only fringe scientists like Gabiro Sundeath (also known as Gabiro Sanbi Royal) still seemed to be investigating it.
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Step 2 - Start Spell
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Step 3 - Soul Energy Infusion
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For the Cast Hand to suck energy, the caster must “eat” with the hand.
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Spells are only stable around each Soul Energy tier, so energy being fused will always infuse into the next tier of energy. Or apply the difference to the next tier if a partial charge was applied.
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Option A) Use someone’s Soul Energy.
- When the person touches the middle and ring fingers, the Buhraies veins in their hand light up with Soul Flame. On the other hand, “eats”, the flames are absorbed.
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Option B) Use Nari Stone
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Nari stone follows the usage tier. 1 stone for level 1. 2 Stones for level 2. 4 stones for level 3, etc…
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Upon use, the Nari stone becomes diamond-like as the blue hue fades.
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Step 4 - Apply Soul Energy
- Touch the object you wish to apply the Soul Energy to with the palm of your hand and straighten your fingers out. (or release your spell as is for ranged attack)
- *For additional range, cook your arm and time it right to add further momentum.
- *The caster’s body will feel the weight of the spell like firing a gun.

- Touch the object you wish to apply the Soul Energy to with the palm of your hand and straighten your fingers out. (or release your spell as is for ranged attack)
Source: Legacy/Behind The Scenes/World Lore/Science - Darfaries Interface.md
Verbs
Entangle
Behind the Scenes · full notes
- Isekai History
- And we haven’t even touched Gabiro’s most profounding research yet! Entangle! He was the one who brought back that invention from the history books! Most of you here don’t use it day-to-day, but it’s a fundamental tool for the adventurers and guards who protect us! Many tried to bring that back, but the side effects were always too strong! But Gabiro knew it! He knew how it worked in principle far better than any of us and brought it back!
- Applications
- It is mainly used to entangle the sounds coming into people’s ears so they all hear the same thing. Can be overwhelming. Sounds echo when people are close to each other. Can make distinction non-voices sounds location harder
Source: Legacy/Behind The Scenes/World Lore/Science - Darfaries Interface.md
Transmute
Behind the Scenes · full notes
- Isekai History
- There’s something about Buhraies that they were either able to be more efficient about or something else they used about this interface that gave them a leg up. Forway officiated the Transumute symbol purely to help advance research efforts.
- Applications
- Active research is being conducted to figure out how Buhraies used this to shape the land and do all kinds of shit with it. Some researchers think they can outright generate gold with it, which seems possible, as some people have transmuted the following, albeit it just does not make much economic sense.
- Manganese -> Iron
- Iron -> Cobalt
- Cobalt -> Nickel
- Nickel -> Copper
- Copper -> Zinc
- Gold -> Mercury
- Platinum -> Gold
- Active research is being conducted to figure out how Buhraies used this to shape the land and do all kinds of shit with it. Some researchers think they can outright generate gold with it, which seems possible, as some people have transmuted the following, albeit it just does not make much economic sense.
Source: Legacy/Behind The Scenes/World Lore/Science - Darfaries Interface.md
Cat. Soul
Soul Create (Book I Chapter I Gabiro’s version)
Behind the Scenes · full notes
* Known as Uncontrolled Create in a faint rumor among researchers
- Scientific Notes
- Create a desired soul with specific soul genetic information, using flesh as the base.
- Incantation attempts to visualize the target and to think aloud about its characteristics.
- A lack of proper concentration and sufficient Nari power caused all the soul and body genetic information to suddenly meld, triggering a White Hole event.
- All the Soul Recharges fused into a single being.
- In the white hole event, a nearly decayed soul (Harry) was bound by pure chance.
- Create a desired soul with specific soul genetic information, using flesh as the base.
- Interface
- Tiers
- Increase the soul qualities of the summon according to the power used, and flesh. The % increase is divided by multiple skills. Also, de-age the target soul.
Source: Legacy/Behind The Scenes/World Lore/Science - Darfaries Interface.md
Cat. Body
Body Manipulation soul energy interface actions are rather easier to perform, but can be risky if the caster is unaware of the side effects. Some individuals might develop additional side effects not listed here.
Body VERB
Behind the Scenes · full notes
- Scientific Notes
- INCREASE/DECREASE
- The whole body is increased/decreased.
- REPEL/ATTRACT
- Target will repel/attract other bodies. If no target is specified, the soul flame will simply evaporate.
- RESTORE/DISASSEMBLE
- Soul energy uses the target’s soul genetic information to identify what is currently discrepant in the target’s body and attempts to correct it using stored energy to fuel bodily changes.
- Lost limbs can be placed close to the body so that regeneration does not take as much energy.
- Severe damage will cause the body to use a lot of energy to heal.
- If no genetic information remains, see the Soul Category or other interfaces for options.
- If the target has died and the heart hasn’t come back, apply Storm Create at Tier II or more, depending on how fat the person is.
- This does not address external factors causing damage, such as worms.
- Merely restores the base genetic info.
- Black Honey, or other energy-dense food, must be given to the target if health regeneration is not taking place.
- Disassembly attempts to explode the body.
- Soul energy uses the target’s soul genetic information to identify what is currently discrepant in the target’s body and attempts to correct it using stored energy to fuel bodily changes.
- CREATE/DESTROY
- Creates attempts to recreate the body of the target, born at the site where the spell was initiated.
- Black Honey needs to be fed to clone it. It will be lifeless unless the original is killed, since only one entity can connect to a respective soul. Cloning yourself reduces lifespan and increases cancer rates due to linkage to the soul being forced to decrease in density, so it is heavily discouraged.
- Attempt to destroy the whole body of the target by explosion. Only causes internal/external bleeding on lower tiers. Medium tiers can cause convulsions, and on higher tiers, it causes an explosion.
- Creates attempts to recreate the body of the target, born at the site where the spell was initiated.
- INCREASE/DECREASE
- Interface
- Tiers
- See General Power Effects
- *Kg of mass affected
- Overall:
- Tier I:
- Useful for bruises
- Tier II:
- Useful for minor cuts & Minor loss of blood
- Tier III:
- One or two deeper cuts & Minor loss of blood
- Tier IV:
- Minor broken bones & Medium loss of blood
- Tier V:
- Multiple broken bones & Major loss of blood
- Tier VI:
- Legs/Arms missing
- Tier VII:
- Head missing
- Tier VIII:
- Torso Missing
- Tier IX:
- Health Regeneration becomes near instantaneous if you have enough fat/black honey to use for healing, that is.
- Tier I:
- See General Power Effects
Source: Legacy/Behind The Scenes/World Lore/Science - Darfaries Interface.md
{BodyPart} VERB

Verbs
This is where some scientists spent their entire lives trying to claim a new verb to be accepted by Forway, but all their works became food for paper rot and forgotten to history because of a single man who broke through the hundreds of years stalemate.
987 A.G, the one and only Gabiro Sanbi Royal, landed the formalization of Darfaries interface verbs and the addition of both Transmute and Entangle by creating a new version from the older interfaces. You could say he stole Right, Up, Down, Left, & Rolls from other scientists claiming it, but he was the one who created a uniformity that no other scientists had in mind, so he took home all the glory.
Such a feat did claim a lot of street creds among scientists but also a lot of enemies. Not enemies in the traditional sense, as we’re talking a bunch of nerdy scientists that fight with pens and papers rather than bloody means… Except for some who tried to get physical with Gabiro, but when he was younger, he was not as defenseless as one might expect from a shut-in.
Variant Verbs
If you see one of those in a sigil, then for sure it was manufactured before 987 A.G! Some even collect those as trinkets, which increased their price, which then brought fakes to be manufactured. Seeing the shitstorm developing, Forway officialized production of the old versions, which dismantled the market for it, and the problem was solved! Still, lots of people were pissed, but at least it stopped the grift.
Public text: science-darfaries-interface.md
Behind the Scenes · full notes
- Scientific Notes
- INCREASE/DECREASE
- The body part is increased/decreased.
- REPEL/ATTRACT
- Target will repel/attract the specified body part. If no target is specified, the soul flame will simply evaporate.
- RESTORE/DISASSEMBLE
- Restore attempts at specific body part restoration.
- More info on Body VERB
- Disassembly attempts to explode the body.
- Restore attempts at specific body part restoration.
- CREATE/DESTROY
- Creates attempts to create the chosen body part on target as if it had always existed there. Black Honey needs to be fed to increase the part.
- Attempt to destroy the specific body part on target by explosion.
- INCREASE/DECREASE
- Interface
- Tiers
- See General Power Effects
- *Kg of mass affected
- See General Power Effects
Source: Legacy/Behind The Scenes/World Lore/Science - Darfaries Interface.md
Cat. Material
Material Manipulation is an experimental research branch from Darfaries with the intention of manipulating the world around. Using
World VERB
Behind the Scenes · full notes
- Scientific Notes
- INCREASE/DECREASE
- Target is increased/decreased. Weight remains the same because density increases.
- If density increases too much, the item shrinks into infinity—and disappears forever.
- Can affect an item negatively if density matters/disrupts the item’s function.
- Can transform a metal into other metals through fusion, but it tends to explode most of the time.
- Target is increased/decreased. Weight remains the same because density increases.
- REPEL/ATTRACT
- Target will repel/attract everything around (but gravity still affects the object.) If no target is specified, the soul flame will simply evaporate.
- RESTORE/DISASSEMBLE
- Restore does not put stuff back together from its pieces; it just seems to make the object appear newer. Same for disassembling as in it rusts an item.
- It’s basically the reverse of chemical reactions.
- Restore does not put stuff back together from its pieces; it just seems to make the object appear newer. Same for disassembling as in it rusts an item.
- CREATE/DESTROY
- Create does nothing.
- Destroy explodes the target into a shower of extremely fine particles and gas—basically a fine dust. On lower levels, it might just destroy the outer shells of said object.
- INCREASE/DECREASE
- Interface
- Tiers
- See General Power Effects
- *Kg of mass affected
- See General Power Effects
Source: Legacy/Behind The Scenes/World Lore/Science - Darfaries Interface.md
{Object} VERB

Behind the Scenes · full notes
*Can also be used as Uncontrolled Create as a faint rumor among certain researchers, but it also increased its potential gains/risks.
- Scientific Notes
- INCREASE/DECREASE
- Target is increased/decreased. Weight remains the same because density increases.
- If density increases too much, the item shrinks into infinity—and disappears forever.
- Can affect an item negatively if density matters/disrupts the item’s function.
- Can transform a metal into other metals through fusion, but it tends to explode most of the time.
- Target is increased/decreased. Weight remains the same because density increases.
- REPEL/ATTRACT
- Target will repel/attract everything around (but gravity still affects the object.) If no target is specified, the soul flame will simply evaporate.
- RESTORE/DISASSEMBLE
- Restore shapes the item to the desired object by combining elements around the caster.
- It’s basically the reverse of chemical reactions.
- *You need to have the elements that compose it nearby to increase the odds of getting what you want. Otherwise, the repaired object might break again if the newly made connections aren’t strong.
- Restore shapes the item to the desired object by combining elements around the caster.
- CREATE/DESTROY
- Create attempts to create objects from the target using all elements around.
- *You need to have the elements that compose it nearby to increase the odds of getting what you want.
- Destroy explodes the target into a shower of extremely fine particles and gas—basically a fine dust. On lower levels, it might just destroy the outer shells of said object.
- Create attempts to create objects from the target using all elements around.
- INCREASE/DECREASE
- Interface
- Tiers
- See General Power Effects
- *Kg of mass affected
- See General Power Effects
Source: Legacy/Behind The Scenes/World Lore/Science - Darfaries Interface.md
Cat. Elemental
Spell within the category can be either released into an object, or released on air or as a projectile if you cock your arm back and release the spell when pushing it forward.
Fire VERB
Behind the Scenes · full notes
- Scientific Notes
- INCREASE/DECREASE
- Behaves as Create/Destroy
- REPEL/ATTRACT
- Target will repel/attract the specified element. If no target is specified, the soul flame will simply evaporate.
- RESTORE/DISASSEMBLE
- Infuse elements into the target from the surroundings, or explode elements out of the target into the surroundings.
- CREATE/DESTROY
- Create a ball of the element for a ranged attack. Otherwise, destroy the target's element back into virtual particles. If no target is specified, the soul flame will simply evaporate.
- INCREASE/DECREASE
- Interface
- Tiers
- See General Power Effects
- *Cm
- See General Power Effects
Source: Legacy/Behind The Scenes/World Lore/Science - Darfaries Interface.md
Water VERB
Behind the Scenes · full notes
- Scientific Notes
- INCREASE/DECREASE
- Behaves as Create/Destroy
- REPEL/ATTRACT
- Target will repel/attract the specified element. If no target is specified, the soul flame will simply evaporate.
- RESTORE/DISASSEMBLE
- Infuse elements into the target from the surroundings, or explode elements out of the target into the surroundings.
- CREATE/DESTROY
- Create a ball of the element for a ranged attack. Otherwise, destroy the target's element back into virtual particles. If no target is specified, the soul flame will simply evaporate.
- INCREASE/DECREASE
- Interface
- Tiers
- See General Power Effects
- *Cm
- See General Power Effects
Source: Legacy/Behind The Scenes/World Lore/Science - Darfaries Interface.md
Ice VERB
Behind the Scenes · full notes
- Scientific Notes
- INCREASE/DECREASE
- Behaves as Create/Destroy
- REPEL/ATTRACT
- Target will repel/attract the specified element. If no target is specified, the soul flame will simply evaporate.
- RESTORE/DISASSEMBLE
- Infuse elements into the target from the surroundings, or explode elements out of the target into the surroundings.
- CREATE/DESTROY
- Create a ball of the element for a ranged attack. Otherwise, destroy the target's element back into virtual particles. If no target is specified, the soul flame will simply evaporate.
- INCREASE/DECREASE
- Interface
- Tiers
- See General Power Effects
- *Cm
- See General Power Effects
Source: Legacy/Behind The Scenes/World Lore/Science - Darfaries Interface.md
Storm VERB
Behind the Scenes · full notes
- Scientific Notes
- INCREASE/DECREASE
- Behaves as Create/Destroy
- REPEL/ATTRACT
- Target will repel/attract the specified element. If no target is specified, the soul flame will simply evaporate.
- RESTORE/DISASSEMBLE
- Infuse elements into the target from the surroundings, or explode elements out of the target into the surroundings.
- CREATE/DESTROY
- Create a ball of the element for a ranged attack. Otherwise, destroy the target's element back into virtual particles. If no target is specified, the soul flame will simply evaporate.
- INCREASE/DECREASE
- Interface
- Tiers
- See General Power Effects
- *Cm
- See General Power Effects
Source: Legacy/Behind The Scenes/World Lore/Science - Darfaries Interface.md
Steam VERB
Behind the Scenes · full notes
- Scientific Notes
- INCREASE/DECREASE
- Behaves as Create/Destroy
- REPEL/ATTRACT
- Target will repel/attract the specified element. If no target is specified, the soul flame will simply evaporate.
- RESTORE/DISASSEMBLE
- Infuse elements into the target from the surroundings, or explode elements out of the target into the surroundings.
- CREATE/DESTROY
- Create a ball of the element for a ranged attack. Otherwise, destroy the target's element back into virtual particles. If no target is specified, the soul flame will simply evaporate.
- INCREASE/DECREASE
- Interface
- Tiers
- See General Power Effects
- *Cm
- See General Power Effects
Source: Legacy/Behind The Scenes/World Lore/Science - Darfaries Interface.md
Wind VERB
Behind the Scenes · full notes
- Scientific Notes
- INCREASE/DECREASE
- Behaves as Create/Destroy
- REPEL/ATTRACT
- Target will repel/attract the specified element. If no target is specified, the soul flame will simply evaporate.
- RESTORE/DISASSEMBLE
- Infuse elements into the target from the surroundings, or explode elements out of the target into the surroundings.
- CREATE/DESTROY
- Create a ball (more elongated than anything) of the element for a ranged attack. Otherwise, destroy the target's element back into virtual particles. If no target is specified, the soul flame will simply evaporate.
- INCREASE/DECREASE
- Interface
- Tiers
- See General Power Effects
- *Cm
- See General Power Effects
Source: Legacy/Behind The Scenes/World Lore/Science - Darfaries Interface.md
Earth VERB
Behind the Scenes · full notes
- Scientific Notes
- INCREASE/DECREASE
- Behaves as Create/Destroy
- REPEL/ATTRACT
- Target will repel/attract the specified element. If no target is specified, the soul flame will simply evaporate.
- RESTORE/DISASSEMBLE
- Infuse elements into the target from the surroundings, or explode elements out of the target into the surroundings.
- CREATE/DESTROY
- Create a ball of the element for a ranged attack. Otherwise, destroy the target's element back into virtual particles. If no target is specified, the soul flame will simply evaporate.
- INCREASE/DECREASE
- Interface
- Tiers
- See General Power Effects
- *Cm
- See General Power Effects
Source: Legacy/Behind The Scenes/World Lore/Science - Darfaries Interface.md
Frozen Earth VERB
Behind the Scenes · full notes
- Scientific Notes
- INCREASE/DECREASE
- Behaves as Create/Destroy
- REPEL/ATTRACT
- Target will repel/attract the specified element. If no target is specified, the soul flame will simply evaporate.
- RESTORE/DISASSEMBLE
- Infuse elements into the target from the surroundings, or explode elements out of the target into the surroundings.
- CREATE/DESTROY
- Create a ball of the element for a ranged attack. Otherwise, destroy the target's element back into virtual particles. If no target is specified, the soul flame will simply evaporate.
- INCREASE/DECREASE
- Interface
- Tiers
- See General Power Effects
- *Cm
- See General Power Effects
Source: Legacy/Behind The Scenes/World Lore/Science - Darfaries Interface.md
Mud VERB
Behind the Scenes · full notes
- Scientific Notes
- INCREASE/DECREASE
- Behaves as Create/Destroy
- REPEL/ATTRACT
- Target will repel/attract the specified element. If no target is specified, the soul flame will simply evaporate.
- RESTORE/DISASSEMBLE
- Infuse elements into the target from the surroundings, or explode elements out of the target into the surroundings.
- CREATE/DESTROY
- Create a ball of the element for a ranged attack. Otherwise, destroy the target's element back into virtual particles. If no target is specified, the soul flame will simply evaporate.
- INCREASE/DECREASE
- Interface
- Tiers
- See General Power Effects
- *Cm
- See General Power Effects
Source: Legacy/Behind The Scenes/World Lore/Science - Darfaries Interface.md
Lava VERB
Behind the Scenes · full notes
- Scientific Notes
- INCREASE/DECREASE
- Behaves as Create/Destroy
- REPEL/ATTRACT
- Target will repel/attract the specified element. If no target is specified, the soul flame will simply evaporate.
- RESTORE/DISASSEMBLE
- Infuse elements into the target from the surroundings, or explode elements out of the target into the surroundings.
- CREATE/DESTROY
- Create a ball of the element for a ranged attack. Otherwise, destroy the target's element back into virtual particles. If no target is specified, the soul flame will simply evaporate.
- INCREASE/DECREASE
- Interface
- Tiers
- See General Power Effects
- *Cm
- See General Power Effects
Source: Legacy/Behind The Scenes/World Lore/Science - Darfaries Interface.md
Shock VERB
Behind the Scenes · full notes
- Scientific Notes
- INCREASE/DECREASE
- Behaves as Create/Destroy
- REPEL/ATTRACT
- Target will repel/attract the specified element. If no target is specified, the soul flame will simply evaporate.
- RESTORE/DISASSEMBLE
- Infuse elements into the target from the surroundings, or explode elements out of the target into the surroundings.
- CREATE/DESTROY
- Create a ball of the element for a ranged attack. Otherwise, destroy the target's element back into virtual particles. If no target is specified, the soul flame will simply evaporate.
- INCREASE/DECREASE
- Interface
- Tiers
- See General Power Effects
- *Cm
- See General Power Effects
Source: Legacy/Behind The Scenes/World Lore/Science - Darfaries Interface.md
Dust VERB
Behind the Scenes · full notes
- Scientific Notes
- INCREASE/DECREASE
- Behaves as Create/Destroy
- REPEL/ATTRACT
- Target will repel/attract the specified element. If no target is specified, the soul flame will simply evaporate.
- RESTORE/DISASSEMBLE
- Infuse elements into the target from the surroundings, or explode elements out of the target into the surroundings.
- CREATE/DESTROY
- Create a ball of the element for a ranged attack. Otherwise, destroy the target's element back into virtual particles. If no target is specified, the soul flame will simply evaporate.
- INCREASE/DECREASE
- Interface
- Tiers
- See General Power Effects
- *Cm
- See General Power Effects
Source: Legacy/Behind The Scenes/World Lore/Science - Darfaries Interface.md
Ash VERB
Behind the Scenes · full notes
- Scientific Notes
- INCREASE/DECREASE
- Behaves as Create/Destroy
- REPEL/ATTRACT
- Target will repel/attract the specified element. If no target is specified, the soul flame will simply evaporate.
- RESTORE/DISASSEMBLE
- Infuse elements into the target from the surroundings, or explode elements out of the target into the surroundings.
- CREATE/DESTROY
- Create a ball of the element for a ranged attack. Otherwise, destroy the target's element back into virtual particles. If no target is specified, the soul flame will simply evaporate.
- INCREASE/DECREASE
- Interface
- Tiers
- See General Power Effects
- *Cm
- See General Power Effects
Source: Legacy/Behind The Scenes/World Lore/Science - Darfaries Interface.md
Gravity VERB
Behind the Scenes · full notes
- Scientific Notes
- INCREASE/DECREASE
- Behaves as Create/Destroy
- REPEL/ATTRACT
- Target will repel/attract the specified element. If no target is specified, the soul flame will simply evaporate.
- This is the one meant for Gravity Control.
- RESTORE/DISASSEMBLE
- Behaves as Create/Destroy
- CREATE/DESTROY
- Create a ball of the element for ranged attack*. Otherwise, destroy the target's element back into virtual particles. If no target is specified, the soul flame will simply evaporate.
- *Due to Hawking radiation, the black hole quickly disappears upon casting.
- Create a ball of the element for ranged attack*. Otherwise, destroy the target's element back into virtual particles. If no target is specified, the soul flame will simply evaporate.
- INCREASE/DECREASE
- Interface
- Tiers
- See General Power Effects**.**
- *Kg of mass affected
- See General Power Effects**.**
Source: Legacy/Behind The Scenes/World Lore/Science - Darfaries Interface.md
Water Gravity VERB
Behind the Scenes · full notes
- Scientific Notes
- Improved by Gabiro when he helped shape the new Darfaries Interface standards
- INCREASE/DECREASE
- Behaves as Create/Destroy
- REPEL/ATTRACT
- Target will repel/attract the specified element. If no target is specified, the soul flame will simply evaporate.
- This is the one meant for Gravity Control.
- RESTORE/DISASSEMBLE
- Behaves as Create/Destroy
- CREATE/DESTROY
- Create a ball of the element for ranged attack*. Otherwise, destroy the target's element back into virtual particles. If no target is specified, the soul flame will simply evaporate.
- *Due to Hawking radiation, the black hole quickly disappears upon casting.
- Create a ball of the element for ranged attack*. Otherwise, destroy the target's element back into virtual particles. If no target is specified, the soul flame will simply evaporate.
- Interface
- Tiers
- See General Power Effects**.**
- *Kg of mass affected
- See General Power Effects**.**
Source: Legacy/Behind The Scenes/World Lore/Science - Darfaries Interface.md
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