Sinoi the Fisherman
Pre-production · production starts Q1 2027

Sinoi the Fisherman

An active, touch-first pixel-art fishing game set in the world of the #HusbandOutWorld series. Fight every fish with taps, slides, flicks and two-finger moves. Free, no ads, no in-app purchases, and open source.

Made for touch screens. The game is designed first for phones and tablets, and later sections need up to two fingers at once. A mouse works for trying the prototype, but it can't do multi-finger moves.

What it is

A short-session fishing game you give your full attention for a few minutes, then put down. No idling, no timers, no gacha: every catch is earned by playing.

The fight box

Fish are fought on a small trackpad-like box: trace the fish, tap and release on cue, flick against runs, spin to reel. A shadow copy above the box lets you see past your fingers.

Bait and tackle

Inspired by Stardew Valley's tackle system: the right bait decides what bites, and the right tackle is how you beat the hardest fish.

The world of Vraki

Fish the docks of Sanbi, the man-eating Fihi of Lukewarm Lake and the deep waters of the True Sanbi King, using the canon lore of the #HusbandOutWorld series.

Android first, web too

One Godot project builds both the Android app and the browser version you can play on this site.

Where it stands

Right now this is a pre-production build: a title screen, placeholder catches, JSON save export and import, and a two-finger touch test of the fight box. The real game, with art by the project's illustrator, starts in Q1 2027.

Your saves

The game saves automatically in your browser (or on your phone). Saves never leave your device unless you export them.

Export

Press Export save to download your save as a small .json file. Keep it as a backup or move it to another device.

Import

Press Import save and pick a save file. The game checks it before loading, and refuses files from newer versions.

Clearing your browser

Clearing site data for this page deletes the browser save. Export first if you want to keep it.

Docs and lore

This is an open-source project, built in the open with Claude agents under the direction of the author. Everything that shapes the game is in the repository.

Brought to you by Deovandski, author of the #HusbandOutWorld series and CEO/Founder of Wizard Deo Solutions. Have fun! If you want to support me, buy the eBooks on Amazon, or host a West March D&D campaign using the World Lore.